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To The Rescue Of Our Childhood

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To the rescue of our childhood

Introduction

Life has many stages, childhood, adolescence, youth, adulthood and old age, which are known;In them we enjoy life according to the interests we are looking for, the objective we have drawn into life. In the same way our emotions and feelings are changing and presented in various ways.

From my perspective, the best stage to express these emotions occur in childhood, in which there are no grudge or envy, it is fun, there is no concern of time, responsibilities or obligations;The goal is to play and have fun.

But, in these times, what is the way in which children have fun? Today that we live in the time of technology, the internet, of the smart cell phone, children focus on selfish, mechanical, sedentary fun, which causes little socialization with neighbors, with the children of the neighborhood, limit their creativity, noThey express their emotions, their feelings;The values of solidarity, friendship, tolerance, respect, among others, are not their priority.

Developing

The games of yesteryear have that purpose, to encourage values such as solidarity, tolerance, respect, friendship;to work as a team to beat the opposites, which implies that each element complied with the assigned tasks, to defend it when necessary, to unite the forces, agree with the strategies to overcome the others, and after an arduousBattle, sit down to share among the defeated and victory the triumph with the firm purpose come the next day.

Wait! To The Rescue Of Our Childhood paper is just an example!

In the region in which the campus where I work is located, it is no exception, children live locked up in their world, parents, as long as they leave them alone, lend the cell phone so that the child “Play”Funs, do not cause problems and above all do not make tantrums. What does it take us? That the young people I have in high school.

The human part is forgotten, they are not able to express their emotions without asking anything in return, the world around it is only to live but not to live.

This proposal aims to rescue the playful games, to rescue the values that are forgotten, the creativity of each of them when creating their own game instruments, but above all the human character by expressing their emotions and being tolerant with the playmates.

GENERAL OBJECTIVE

Develop the human part of the students of CEMSAD 12 of Boca de Tomatlan through traditional games to rescue the individual and social values of each of them, and are promoters of the social change of their communities by encouraging the collaborative work of children throughTraditional games.

SPECIFIC OBJECTIVES

  • Investigate the typical traditional games of each of the communities to put them into practice and thus motivate the active participation of the students.
  • Encourage students their creativity to be able to express their qualities by transmitting the teaching of traditional games.
  • Promote teamwork.
  • Rescue values through traditional games.

 

DIAGNOSIS.

Education in our country faces great challenges by being involved in the transformations that society is living, and therefore must respond to these social transformations providing the relevant competences that are required for these times.

We must not forget that we live immersed in a process of development and expansion of new technologies that affect in one way or another the fundamental aspects of our daily life, the way we interact and how each one understands reality itself, since themost we have experienced how the digital era has approached us to places and people who could never imagine in our lives.

In these modern times, the school is obliged to enhance creativity, innovation, to promote collaborative work, to prepare new generations to create, use and reuse technological devices and not be mere spectators or subjects alienated to them to them.

However, although it is true that technology has great benefits, also the use we give to this technology has moved us away from a social reality, by separating ourselves from a real reality and getting into a virtual reality.

To sustain this thesis, it is necessary to carry out an investigation to sustain or reject through the elaboration of a firm and safe diagnostic, so I propose the following lines of action.

  • Through direct interviews with students, investigate which games made in their childhood.
  • Interview parents what the games were in their time and what their social impact was.
  • Interview children what games they do on a daily basis.
  • After these interviews are interpreted and analyzing the relevance of their application.
  • If the application is relevant, discuss colleagues and managers to involve them in the analysis process and practice.

 

To talk about education is to take into account all the being of the human being, his intelligence, his will, his ability to decision, his emotions, his feelings, his reality that implies his social environment, such as the family, his community that is where he receivesthe customs and rules that must be met to achieve a healthy coexistence.

Therefore, education is not exclusive to school, but the school is only a adjuvant of the same education;The school is responsible for transmitting the information so that the student unfolds it in knowledge and subsequently leads it to practice;Education is therefore the obligation of all those who are involved in the training of the human being: parents, teachers, religious, political and moral authorities.

As a school, formal institution to transmit a certain education model, it is up to investigate which strategies are adequate to get this information and obtain the best results of the objectives that have been set.

In recent years, formal education has realized that technology has been moving away from the true human being, because there are no expressions of emotions and feelings, because they only dedicate themselves to doing and not by thebe of the human being. Current philosophies already determine that the human being is not only rational, but is also emotional, which leads us to understand that we must rescue the emotional man.

To rescue this emotional man, we have to resort to the fundamental, which makes our emotions out fully: the game.

The game is fun, it is the space where the human being forgets the daily problems of life to meet himself and with others, to remove stress from responsibilities and discover that life teaches us through little thingsof a game by sharing with another the laughs and frustrations when "losing" in the game, because it forces me to change strategy to "win", thus understanding that the work is also of strategies to win.

But not only is playing to play, it is playing to motivate the values that each traditional and typical game teaches us and that we should gradually discover: solidarity, collaborative work, tolerance to the other, obedience, respect, betweenothers.

For this, collaborative work is needed between teachers, managers, parents and the community in general, since it must be together to motivate the educational and family unit and thus rescue the education of values through typical games.

Through these games I am convinced that the student will reach the skills of knowing and value themselves, of being sensitive to art and practicing a healthy life.

conclusion

In order to encourage the student the development of the skills that guide the rescue of emotions, we will work in a research process of the typical games of the region of each of the communities through interviews and record of evidence ofeach of them, which will lead to the analysis and development of skills for research and access to new knowledge

This first research work will bring students closer their forgotten traditions and the games in which they downloaded all their energies and will allow it to recognize and analyze the process of acquiring knowledge through collaborative work with their teammates.

For this. After the analysis, intrinsic values in each game will be practiced and experiences are exposed in plenary. After practice they will take the community with the children of each of them and the results are recorded. 

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